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- Path: mail2news.demon.co.uk!tom02.sime.com
- From: Andreas Maurer <andreas@tom02.sime.com>
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re^2: AB3D II beats Quake....
- Date: 08 Apr 96 17:06:00
- Organization: Deep Thought
- Message-ID: <373_9604082030@tom02.sime.com>
- References: <4k8h17$rot@aggedor.rmit.EDU.AU>
- X-NNTP-Posting-Host: tom02.sime.com
- X-FTN-To: Morden
- X-Mail2News-Path: tom02.sime.com
-
-
- Hi, Morden.
-
- s> Juergen "Rally" Fischer said:
- s> : I got the impression that ID didn't want a Amiga port, even if they
- s> : were given one for free. Obviously it would jerk on a base A1200.
- s>
- s> Team 17 said they approached iD and that they wanted an extortionate
- s> amount of money before they'd even start to talk.
-
- Just came about this mail, and it catched my interest, because
- I am into game development myselve.
- Some time ago, we were working for the AMIGA, but it died under our
- fingers, before we were even half ready. :(
- (Bad thing, because it was much easyer developing for the
- AMIGA than for the INTEL. :(( )
- I ask myselve, is there any sense in doing games for the Amiga anymore?
-
-
- mfG 2:316/76.11
- 2:316/42.111
- /XX\ Andreas Andreas@tom02.sime.com
-